Anomalies

Anomalies are echos originating from a fault in the Machine.

When a spell backfires there is a risk of an anomaly generating. These effects vary greatly, a level of randomness determined by the amount of backlash generated by the Machine within the Shadows and the strength of the magic fueling the spell. Anomalies can affect the caster alone or drastically effect the world as a whole.

Known Anomalies:

The Ghoul Star: The once verdant farming city of Mondaleen was forever warped due to a poorly contained newly constructed engine that utilized a mixture of arcane, psionic and elemental binding technologies. It rent a hole through the blood of reality. The wake of the corruption killed a colossal sky beast inadvertently saving the town. The waves caused the normally warm daylight from the sun Mondo to curdle blood red. The verdant crops of grasses and grains died in the field; detritivores multiplied and large carnivorous trees of fungus grew from the stones of the houses that dripped black ichor down upon the streets. More worrying is the crimson light of Var-Mondo, the Ghoul Star, has an unusual effect upon undead.

The Green Lady: A ship claimed as salvage by the party. The back was outfitted with a barely contained storm elemental held in an arcane, divine and psionic infused cage. The engine is very unstable (5 success to 4 failures) and constantly bleeds black storm clouds and occassion blasts of lightning. When it overloaded the Green Lady was heavily warped. The Worn scoured and scorched black, wooden banisters warped and twisted with the wood reshaping into skeletal hands. Twisted faces of forsaken souls and laughing demons are embedded in the wood and seem to shift in the corner of your eye.